Beacon = 14,9,0,0
Beacon = 5,6,0,0
Beacon = 13,4,0,0
Beacon = 26,4,0,0
Beacon = 34,6,0,0
Beacon = 6,0,0,0
Beacon = 0,0,0,0
Beacon = 20,0,0,0


onload:
     block
          genre = platformer
          player at Beacon[0]

          print "LEVEL EIGHTEEN - X Marks the Spot"
          author "Mike"

          camera at Beacon[5]

          badguy at Beacon[1]
          badguy at Beacon[2]
          badguy at Beacon[3]
          badguy at Beacon[4]
     unblock

Beacon[0]:
     cutscene on
     fade_in

     if (global("first_try") == 1)
          pan to Beacon[6]
          pan to Beacon[7]
          pan to Beacon[5]
          set global("first_try") = 0
     endif

     cutscene off
     fade_in

ondeath:
     cutscene on
     fade_out

     reload

win:
     cutscene on
     fade_out

     load "Level 19"
